After making retopology, uvs, bakes, etc... I ve used my Mutant Puncher to try some stylized materials in Substance Painter to give her a "handpainted" look but only with PBR procedural materials :).
Rendered in Marmoset.
High poly https://www.artstation.com/artwork/ba4Xak
Based on concept https://www.artstation.com/artwork/ybq1ZO